Meshpocalypse Semantic
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    Interface TrackedAgent

    interface TrackedAgent {
        agentId: string;
        lastSeen: number;
        load: number;
        queueDepth: number;
        status: AgentStatus;
        uptime: bigint;
    }
    Index

    Properties

    agentId: string
    lastSeen: number
    load: number
    queueDepth: number
    status: AgentStatus
    uptime: bigint